Interaction Design

Evaluation by narration

Stories are awesome

Presentation by Aurelian Ammon What is the difference between a true interaction and a mimicry? Where is the border between speculative design and art? Is interaction with objects another form of life? Methods of speculative Design:

  • world and context
  • observe vs uncanny
  • idea and reality Ju’s lessons learned: “While studying the speculative design, I could learn those different perspectives of thinking toward time, objects and technology can open new possibilities for designers with their projects and products.”

Zombie Media

Presentation by Shaën Reinhard. Speculative design is:

  • Evidence-based
  • Considers cultural elements
  • consider scientific laws
  • predicts what the future of design could be In speculative design there is the term design fiction. Like sci-fi, design fiction imagines whole worlds and stories. For example the project United Micro Kingdom

GitHub TobiasDupuch